by Jessica Kisluk
Oswego, NY –
Oswego State has a new Women’s Club Basketball team. The team got its start when Brianna Muncy met girls who showed interest in this type of club that did not exist on campus. She soon found a Vice President and Coach.
The club’s Vice President Raven Coffiel says, “I really have to give her all the credit though; it was really all her own.” Coach Chelsea Flores went to school for coaching at Oswego State and thought coaching women’s club basketball would be a great step toward her athletic coaching career.
The team started out small but is looking to improve and have some home games. They have had games in Binghamton and Hamilton so far, and are looking to play against schools such as Cortland and LeMoyne.
The club team gives the players a chance to play on a less competitive level. They are always looking for new players and for people to cheer them on.
For more information about the team, you can follow them on Twitter @OswegoClubBBall.
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Oswego State’s New Partnership with Virtual Reality
by Jamie Aranoff, WTOP-10 TV
German Virtual Reality Company, Crytek has announced a sponsorship with Oswego State providing virtual reality research opportunities and human-computer interaction graduate programs.
VR [Virtual Reality] First is an initiative to integrate virtual reality and create labs in higher education institutions nationwide. The aim of VR First is to link schools to a global network of virtual knowledge and research.
The need for jobs in the virtual reality market is rapidly opening, said Dr. Jolanda Tromp, a visiting professor at Oswego State. “Experts are needed to help with improvements to the hardware and there are a multitude of application areas opening up, such as big data visualization, explorations of the microbiology world, medical training, health & safety training for hazardous environments, college education programs of all sorts, fashion, journalism, marketing, to name a few,” said Tromp.
Oswego has joined a partnership of schools including Purdue University, Oklahoma State University, University of Florida and many others spanning six countries.
The Academic initiative with Crytek has allowed for the creation of a virtual reality lab in the Shineman center, with five state of the art virtual reality headphones. In addition, all headsets will be complete with Crytek’s software development, CryEngine.
Virtual reality is a computer-generated program that is viewed from specific headgear with a screen securely placed in front of users’ eyes. Virtual reality’s specific draw is that the program allows for users to feel as though they are in a three dimensional location, which is a dynamic shot allowing the image in front of a users eyes to move in sync with a user.
“It’s becoming affordable, the technology is improving and the headsets are smaller and more comfortable to wear,” Tromp said in a press release.
Last Spring, students in Tromp’s graduate virtual reality course divulged into the myriad of opportunities that are presented with the technology. It is applicable not only to the science and technology fields but medical, marketing, psychotherapy, space travel, journalism and more.
“There is a need for software development talent in this field,” said Tromp.
Many students of varying majors and studies are provoked by the new technologies, and their opportunities in the job field.
“It’s becoming cheaper and more common to produce headsets and I really feel as though the ideology of being able to interact with interact with virtual technology paves a way to new technologies I can not even begin to fathom,” said Sophomore computer science student, Joseph McGee.
In addition to the practicalities among many different fields, one Oswego student has taken the technology and applied it to pain management.
Second-year graduate student, Ryan Kikta is using virtual reality to bring patients undergoing medical treatments to feel as though they were in a non-medical location.
“It’s a green technology, it saves resources and time. Its flexibility is incomparable” said Tromp on the ability to use the technologies in different settings.
For students interested in the vast world of virtual reality technology, Tromp is teaching a graduate level virtual reality course again in the upcoming spring semester. The virtual reality lab is available for students to propose projects for, and to collaborate with companies off campus, some even providing opportunities for internships.
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Angela Russel’s Opera Report
by Michael Allchin
Oswego, NY- Angela Russel is a senior music major from Richmond, Massachusetts. She has been very active with Oswego State’s music department by performing in choirs, musicals and acapella.
When she first came to Oswego State, she was passionate about broadcasting and journalism. She eventually switched her major to music because she knew her direction of passion had changed. She specifically had an interest in opera.
“I wasn’t really that great of a singer at first,” Russel said. “I didn’t really know all the technique and all the body you put into it and over the years I’ve learned so much that I just took all the repertoire that I’ve really worked on and shown how much I’ve grown since I started that song all the way up till now”.
On Apr. 8, Russel had her senior concert, where she performed many songs that showcased her opera skills. Russel was also collaborated with Vocal Effect, Oswego State’s acapella club where she is an active member of.
Aside from family and friends, Russel’s biggest supporters were Oswego State music professors Nancy James and Mihoko Tsutsumi. Both professors helped Russel improve her vocal skills and have not only transformed her into a better musician, but also the person she wants to be.
Russel plans to attend a graduate program where she will be able to continue her dream of becoming an opera singer.
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